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Fallout 4 cross plasrail
Fallout 4 cross plasrail













fallout 4 cross plasrail

Generally, this is a one shot equivalent for semi-automatic weapons, but automatic weapons may fire several rounds.Ammunition used ( ): The type of ammunition the weapon uses. See Spread for details on the internal measurements.Action Point cost ( ): The number of used per activation in V.A.T.S.

fallout 4 cross plasrail

Internal numbers can only be gathered through game editor or console use.Accuracy ( ): This is the Accuracy stat displayed in-game, which is derived from the internal game numbers for projectile deflection angles in an unknown way. Normal and legendary weapons will change their name when mods are applied, unique weapons will not.All stats are given with standard weapon modifications.Weapon statistics General note: In the following descriptions, the statistics that are shown while playing the game will be referred to as in-game numbers, while the numbers used by the game's code will be referenced as internal numbers. Uniques are typically either bought from merchants or are quest rewards. By using the Fallout 4 mod, fans can take a page out of Victor Frankenstein’s book to mix and match practically any armament modifier to any other weapon in the title with the only real restriction being one’s imagination.

fallout 4 cross plasrail

Are weapons that are already named and will always retain the same special bonus.Ī recently created Fallout 4 mod allows players to attach any weapons modifier to almost any other gun in the game with barely any restrictions at all. Legendary weapons come with random bonuses applied to them, and are only dropped by legendary enemies. Normal weapons have no special statistics on them whatsoever. OverviewUnlike previous installments, weapons in Fallout 4 fall under three classifications: normal, legendary, and unique.















Fallout 4 cross plasrail